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Virtual Body Syndrome

With virtual reality on the rise, the years 2030-2040 will see VR taken to the next level. Full-dive VR may be some sci-fi stuff but it can be done. What will result from full-dive VR in 2045-2050 is virtual body syndrome or VBS. VBS will be a result of excessive exposure to full-dive games. Example: you have played an RPG game for five years or you have played multiple intense military games, in both of which you have fought for your life. VBS will affect these players, giving them a mental state of perceived invincibility and immortality outside of full-dive. This makes them less worried about taking risks, as they will believe that they can mentally "respawn". This effect of VBS could prove to be an advantage to the military. People in our times are afraid of becoming sick and rush to see their doctors in hopes of getting better. These fears, controlled by the human conscious, begin to take their toll on the body in the form of excessive sneezing, rhinorrhea, etc. VBS can give enhanced abilities to people with prolonged video game exposure, depending on the type of games they have played. Their bodies will train to develop new abilities through experience.

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